Saturday, May 30, 2009

Marksman PewPew

Allright then.

Spec.

Spec: 7/57/7 is the most common Cookiecutter.

Now in 3.1.3 there will be an insteresting change 300AP Hunter's mark will become 500AP. Yadda, Yadda.

Big deal you think. But no. The talent (maybe the glyph aswell) may actually be worthwile now. Atleast I think it's a good idea to have 1 hunter rolling with it in the raid.

For MM it will be a no-brainer, but it will steal points from Improved Barrage/Steady Shot depending on the build.

So u'll get: 7/55/7 +2 to spend as you wish. (You can drop the mana regen on RF)

I'm not too big a fan of ISS, so screw that talent.

Stats.

Crit: Very viable for MM hunters. Our crits hit verty hard, so the more the better.
AP: Scales nicely with talents. Not as important for MM as for Bm tho.

Agi: The best thing to gem for. Combines Ap and Crit (and you'll be able to use the same gear for SV)

Haste: Has limited use for MM. With IAotH your SS will be close to the GCD anyhow.
Hit: Du-uh.
Arpen: Nice not mandatory tho. Does not benefit all shots tho (Arcane, Nature part of Chimera shot)

When in doubt Spreadsheet it (tm)

Rotation. (Fixed)

Preparation
Hunter's Mark
Serpent

In-fight
(Kill Shot)
Chimera (first to catch ISS procs if talented)
Aimed
Arcane
SS*3 (*2 of not <1.5s cast)
(SS = Macro with KC, SS and Silencing shot in it.)

Nuke
Rapid Fire
Wait 15s
Readiness
Rapid Fire

This was a quick MM 101. I hope it was usefull.

Az.

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